Feature 1: Change the speed of the obstacles. This determines the difficulty of the game. 

Input: Dropdown

Output: Use the Dropdown to select how fast the animations of the obstacles are played. 

Process: Multiple if statements are used to select a different speed for the animation, based on what input the user selected from the dropdown. 

Feature 2: Stop the obstacle animation with the use of a toggle. 

Input: Toggle

Output: Select the toggle to on to completely stop the animations of the obstacles and off to start the animation again. 

Process: Uses a boolean value that controls whether the speed of the animation should be 0 or 0.7 and it is toggled. 

Feature 3: Start an animation from the main menu for the background using a button 

Input: Button

Output: Click the UI button to start the animation in the background. 

Process: When the button is clicked, it changes the parameter value of a method so that a conditional statement can be met to change the background. 

Feature 4: Stop the background animation using a button. 

Input: Button

Output: Click the UI button to stop the animation in the background. 

Process: A method is used to change the speed of the animation to 0. 



StatusReleased
PlatformsHTML5
AuthorDelmarT
Made withUnity